AI Insights · Timothy · April 2022
Top 5 Shoot'em Up Games on Android in Venezuela - Q1 2022
In Q1 2022, the top 5 Shoot'em Up games on Android in Venezuela showed varied trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into their performance.
In Q1 2022, the performance of the top 5 Shoot'em Up games on the Android platform in Venezuela displayed notable trends in weekly downloads, revenue, and active users. Detailed insights into this performance can be found on Sensor Tower.
Archero by Habby saw fluctuations in its weekly revenue, starting at $32 in the last week of December and experiencing a dip mid-January to just $1, before rebounding to $12 by the end of March. Weekly downloads for the game ranged from 38 to 224, with a significant increase towards the end of March. Meanwhile, weekly active users saw a slight decline from 2.7K to 2.5K throughout the quarter.
Contra Returns from Level Infinite showed a peak in weekly revenue of $44 in the first week of January, followed by a general decline, stabilizing around $7 towards the end of March. Weekly downloads remained relatively steady, averaging around 230-290 downloads per week. The game’s active users peaked at 1.2K in early January and saw a slight decline to around 956 by the end of the quarter.
HAWK: Airplane Space games by MY.GAMES B.V. had a notable spike in revenue in late February, reaching $54, though the majority of the quarter recorded minimal earnings. Unfortunately, there were no significant download or active user data available for this game during the period.
Azur Lane by Yostar Limited experienced a significant increase in weekly revenue, peaking at $22 in early March. Despite this, the game did not record any notable weekly downloads or active user data during Q1 2022.
Galaxy Invader: Alien Shooting by FARM STUDIO presented a consistent performance with weekly revenue peaking at $9 in mid-February. Weekly downloads varied, hitting a high of 247 in early March. Active users for this game slightly declined from 534 at the start of the quarter to 417 by the end.
For more detailed insights and data on these games, visit Sensor Tower.